Polish actor’s move to motion capture highlights Poland’s growth from gaming to AI and humanoid robotics research.
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Polish actor Adrian Perdjon transitioned from acting to motion capture work after seeing an advertisement for CD Projekt Red, a company that significantly boosted Poland’s video game industry. Motion capture (mocap) records human movements using sensors and cameras to animate 3D characters in media, and it is also crucial for training humanoid robots. While Poland has a strong foundation in technology due to its history with computing, the mocap industry grew largely through video game development by companies like CD Projekt Red. Perdjon initially worked on games like The Witcher before founding Bones Studio. His company recently shifted focus to creating reference human movement databases for physical AI and humanoid robotics because existing intellectual property restricted data use. They created extensive datasets featuring various actors to train algorithms, collaborating with major tech firms and making their database available in open source communities. Perdjon believes robots will be vital in dangerous environments like mining or space, and soon in domestic tasks. Poland is positioning itself as a hub for AI research, leveraging its strong tradition in mathematics and computer science, with many Polish experts contributing to global AI advancements. The future of physical AI is seen as poised for rapid growth, with Poland aiming to lead in the software, data, and algorithms that will power humanoid robotics, though some question the practical necessity of human-like robot forms.
